Monday, 3 March 2014

OUYA... take a seat, we need to talk

OUYA - you deserve better than this. Everyone here loves you, this is a safe place, we say these things because you are hurting those who love you dearly.



Its been just over 3 months that the OUYA has sat next to my telly, and its been good. The little console birthed by the Kickstarter community has survived the last 2 games 'purges' in my house, albeit by the skin of its teeth.

The new console shine has worn off and some of the systems shortcomings are starting to show - OUYA we need to talk.

Sunday, 19 January 2014

Making the Pi-Boy


This is not so much a build log as it is a retrospective of building the Pi-Boy. I shall describe the challenges I faced, the solutions I used and what I will do to improve in later revisions.

Vice Squad now available!


New release for C64, Vice Squad is out now!

Wednesday, 18 December 2013

Things that coding my own game has taught me [part 1]

In this new series I will cover the experiences I encounter whilst attempting to make my own game from scratch, I have never done it before but like writing [for 3 blogs] I figured if I never just got on with it - it wouldn't happen.

Thursday, 5 December 2013

OUYA console review

For the purposes of integrity I would like to point out that I was NOT given an OUYA. I spent my own money that I have worked hard for. This review will give you a completely unbiased run down of everything good and bad with the console. Enjoy! 


The OUYA is one of Kickstarter's increasingly few success stories, with a final figure of $8,596,474 pledged of a $950,000 goal. I hadn't heard of Kickstarter before the OUYA truth be told, but the promise of an indie games console spread through the blogosphere quickly. I watched the campaign play out to great success but never got involved - everything stank of 'too good to be true'. I held back and waited it out.

Thursday, 14 November 2013

5 potentially great things about the next generation of games consoles

I was originally going to write a witty, yet sarcastic article on how superfluous the coming generation of consoles is however the last week with GTA V has made me reconsider... a little. Join me as I doth the 'top hat of positive thought' and mull over the coming generation of consoles.

Friday, 8 November 2013

(GTA) 5 things Rockstar did or somethin'

1. Bewbs!


The year is 2013 and we have the 57th sandbox crime game this year, the immense GTA 5 or GTA V if your a Roman... whatever.

Like all the other sandbox gangster games this game features strip clubs... or as I have come to call them...

'HOLY FUCK WHAT IS THAT THING!?'



Rockstar have been making interactive murder n' drive games for a while now and strippers have featured since 'GTA: Flinstones City' or somethin'... you'd think by now they would have perfected digital strippers....

2.  The 'N word'!


Google images, you never fail to amaze.
Oh my word, I feel like I have been skull-loved by Dr Dre and Snoopy Dog, their 'N words' juice pouring out my nose.

I am pretty sure Micheal Bay wrote this thing, as it is about as natural as a minstrel at a KKK kegger.

... I hate Micheal Bay.


3. The soundtrack is awesome


Phil Collins returns!... and a few others...

4. Pedo beards! 


First thing my crew got were pedo beards and serial killer glasses... I need a flasher jacket to finish off my holy trinity of sexual predator attire. Our gang motto will be...

'Killing you is just the start of the horrors we shall unleash'


Thank you http://venturebeat.com/


5. Its a very good game.


Well done Kotaku on the best picture ever.
Joking aside, the game is great. By no means am I remotely near finishing it but this is one of those rare occasions where the hype is justified.

I intend on reviewing it when we have beaten the story mode.


I just watched my wife attend a strip club with Micheal, feel up a stripper and then get laid at her flea pit house.

My wife just did it with a stripper in front of me.